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Region editor |
Region editor is one of SkinBuilder internal tools that can be activated via menu Tools>>Region Editor
(Ctrl+E) or by pressing on Region editor Region is a stencil for transparent and opaque parts of image basically applying for Frame sides skinning.
Region is also can be called a mask. It contains only two colors: black and white. The black region corresponds to the non-transparent
part of the color image and the white region to the transparent part. Region creating process![]() ![]() ![]()
The Color Picker Menu buttons - Image, Create RGN, Load RGN - provide access to standard file-based functionality: Transparent colorThere are two ways of defining transparent colors: 1. Set up a base color and destination color, in this case all the colors between them will be considered as transparent. - Marking "Use upper left pixel color as transparent" checkbox you set base transparent color to the color of upper left pixel of an image. - Base color is a base transparent color. It may be set up whether by inputting RGB values or by picking up a color from an image with Color Picker tool ![]() - Checked "Enable Color range" checkbox shows transparent colors for the moment. - Marking "Destination color" radio button let you choose basic transparent color manually by inputting in RGB format or with the help of Color Picker tool ![]() - "+\- values" radio button defines a width of the color range relative to the base color. - Check "Invert region" checkbox if you want to invert the region. - Press "Update" button if you want to see the region with your latest changes applied.
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